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TECHNICAL ARTIST
WEEK 06
My Team Mates
last week I worked on the layout adding building in the scene. Animating effects according to the camera angle adds dynamism and engagement to the scene. This could involve effects such as lighting changes.
The animation likely responds dynamically to how the camera moves or pans, enhancing the immersive experience for the viewer. I have three mesh layers, each presumably contributing to the overall visual composition.
One of these layers incorporates emission lights, which can create glowing. Later in the compositing using emission pass I will add more glow the this layer. Remaining layers I added different textures to various mesh layers, I can achieve diverse visual effects, such as varying surface materials like concrete and a wireframe layers.


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