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WEEK 05

My Team Mates

Mentor Feedback:

  • The character should be in closer proximity to the camera, and the street view should be stylized.  So that, we can see the details of the character. 

  • Building FX is good, but it should appear nonlinear throughout the scene.

  • Reduce the building's neon sign. Increase the variety in the landscape.

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My goals:

Setting environment layout based on Mentor's feedback.
Nanotech effect adding the layout.

Stylized street view.

Layout previous
 

Layout Nodes

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I used the for each point condition to create a layout, and attribute wrangles will generate random orientations for every building. specified condition for various rotations in the transform. used blast to remove the building's neon sign.

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A few glass buildings were added to get variation in the look of the environment. 

I also did some research on optimization for geometry mesh, and these are a few resources. I learn a few new techniques from the VFX Magic tutorial. 

This is week 05 render version with I created layout and placed the NanoTech effect on the buildings. 

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